Draw_Grid_VL ($FF9F)
This routine apparently will draw a vector list using a 16x16 grid, and occasionally using regular vector lists too. This could possibly be useful for drawing gridded things like a chess board and all of its pieces at the same time.
The master vector list contains multiple sublists that start with a flag byte:
Bit 7 = draw the next regular vector list (from X-reg) first
Bit 6 = this is the last sublist in the master vector list
Bits 5,4 = unused
Bits 3-0 = number of points in this sublist (1-16)
The points are stored as a pair of nibbles:
Bits 7-4 = Y coordinate (?)
Bits 3-0 = X coordinate (?)
ENTRY:
DP = $D0
X-reg points to regular vector lists
Y-reg points to master vector list
EXIT:
X-reg points to next byte after last regular vector list used
Y-reg points to next byte after end of master vector list
D-reg trashed